Quick Links

Quick Links

A member of Excalibur Academies Trust


I do not want ART for a few any more than education for a few, or freedom for a few.” William Morris


The intent of the Art Curriculum at Luckwell is that our students will:

  • Be equipped with the knowledge, skills and techniques to experiment, invent and create their own works of art, craft and design.
  • Think critically and develop a more rigorous understanding and knowledge of art and design.
  • Evaluate and analyse creative works using the language of art, craft and design.

At Luckwell Primary School art should be fully inclusive to every child. Our aims are to: fulfil the requirements of the National Curriculum for art and design. The school believes that art is a vital part of children’s education, with a significant and valuable role in the taught curriculum and the enrichment opportunities we offer our pupils. The art curriculum will develop children’s critical abilities, as well as an understanding of their own and others’ cultural heritages through the study of a diverse range of artists.
Children will develop their understanding of the visual language of art with effective teaching and considered sequences of lessons and experiences. Understanding of the visual elements of art and design (line, tone, texture, colour, pattern, shape, 3D form) will be developed by providing a curriculum which will enable children to reach their full potential.


To ensure high standards of teaching and learning in art and design, we implement a curriculum that is progressive throughout the whole school. Art and design is taught as part of a half-termly or termly topic, focusing on knowledge and skills stated in the National Curriculum. At Luckwell, we ensure that art and design is given the same importance as the core subjects, as we feel this is important in enabling all children to gain ‘real-life’ experiences.

The art and design curriculum at Luckwell is based upon the 2014 Primary National Curriculum in England, which provides a broad framework and outlines the knowledge and skills and taught in each Key Stage. Teachers plan lessons for their class using our progression of knowledge and skills documents. Teachers can use these documents to plan their art and design lessons suitable to their class’s interests and what they want to learn. The progression document ensures the curriculum is covered and the skills/knowledge taught is progressive from year group to year group. Teachers are provided with an ‘Art Study Guide’. This shows the teacher the learning outcome and a series of lessons to follow, with extension activities.

When teaching art and design, teachers should follow the children’s interests to ensure their learning is engaging, broad and balanced. A variety of teaching approaches are used based on the teacher’s judgement. Teachers are encouraged to adapt the main Art Study Guide to suit their children.

Art and design provides excellent opportunities to enhance the learning of more able pupils through the investigations, analysing sources and writing extending pieces. These children will be selected for appropriate enrichment opportunities throughout the year.

Educational visits are another opportunity for the teachers to plan for additional art learning outside the classroom. At Luckwell, the children have had many opportunities to experience art and design on educational visits. The children will explore local museums/art galleries and had visitors into school to share art and design learning and have hands on experiences.  

EYFS Art Expressive Arts and Design


Within art and design, we strive to create a supportive and collaborative ethos for learning by providing investigative and enquiry based learning opportunities. Emphasis is placed on investigative learning opportunities to help children gain a coherent knowledge of understanding of each unit of work covered throughout the school.

Our art and design curriculum is high quality, well thought out and is planned to demonstrate progression. We focus on progression of knowledge and skills and discreet vocabulary progression also form part of the units of work. We measure the impact of our curriculum through the following methods:

  • Assessing children’s understanding of topic linked vocabulary before and after the unit is taught.
  • Summative assessment of pupil discussions about their learning.
  • Images and videos of the children’s practical learning.
  • Interviewing the pupils about their learning (pupil voice).
  • Annual reporting of standards across the curriculum.
  • Marking of written work in books.




"Design is intelligence made visible".

                                                                            Alina Wheeler

Our children love to design and make different things, whether that is a planned part of the curriculum. We encourage them to be purposeful in their designs and support them to improve their skills in using different materials and tools. We want our children to know about good design, to understand the design process and also to have knowledge of artists and designers.

We want our children to understand that design is a creative problem solving process and that design can be used to help us in everyday life. It is through good responsible design that society is finding solutions to many of the world's problems; we want our children to be the designers of the future.


Design and Technology aims to inspire children through a broad range of practical experiences to create innovative designs which solve real and relevant problems within a variety of different contexts. The iterative design process is fundamental and runs throughout our curriculum. This iterative process encourages children to identify real and relevant problems, critically evaluate existing products and then take risks and innovate when designing and creating solutions to the problems. As part of the iterative process, time is built in to reflect, evaluate and improve on prototypes using design criteria throughout to support this process. Opportunities are provided for children to evaluate key events and individuals who have helped shape the world, showing the real impact of design and technology on the wider environment and helping to inspire children to become the next generation of innovators.



A progression of skills and knowledge is taught in a cross curricular manner, with projects taking the form of themes through the history, geography and science curriculum. Through revisiting and consolidating skills, our curriculum helps children build on prior knowledge alongside introducing new skills, knowledge and challenge.

Through these lessons, we intend to inspire pupils and practitioners to develop a love of Design and Technology and see how it has helped shaped the ever-evolving technological world they live in.



We want to ensure that Design and Technology is loved by teachers and pupils across school, therefore encouraging them to want to continue building on this wealth of skills and understanding, now and in the future. Impact can also be measured through key questioning skills built into lessons, child-led assessment such as success criteria grids, targets and KWL grids aimed at targeting next steps in learning.